![]() The mighty Frame Oscillator Whatever the synthesis used, it always aims at sculpting the harmonic content of a sound and make it modulate through time.
Frame Synthesis concept Frame Oscillator is based on a structure that can be compared to a film. .As you see in the image on the left : you can set three (or more) frames and make them morph at different rates. This operation can happen via as many steps as you wish, allowing you to sculpt all kind of soundscapes.
.TIn short : Frame Synthesis is based on designing steps and making those steps interpolate in real time. What’s more, you are totally free to do whatever you want in this environment. The image on the right illustrates how you can also use the generated transitional frames as new key frames.
Krishna & traditional synthesis : - Subtractive synthesis : Krishna provides you with two analog modeled oscillators and a filter that will let you add a subtractive approach to your patches. - FM / AM /RM synthesis : The "sync" panel in Krishna will let you route oscillators between each other just as you would in traditional FM, RM or AM synthesis. - Additive synthesis : The nature of the Frame Oscillator and the way it lets you sculpt sounds and analyze sound files has some similarities to additive synthesis, but with a different control over the process. - Morphing synthesis : Frame Oscillator time architecture is comparable to a morphing concept, with the flexibility of almost endless "key frames" and transition rates.
Going further To let you go further in this wild sound design concept we also implemented an advanced modulation system that will let you use almost anything as a modulation source, and route it to any parameter. You will of course be able to use ADSRs and LFOs, but also record any midi controller source and use this movement as an LFO, or use an LFO as a sound source, etc.
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